Jump to content

What do you want ?  

18 members have voted

  1. 1. Do you want to implement this feature?



Recommended Posts

Posted

Someone asked me if we can turn on some kind of friendly-fire damage. To reflect the same damage to the player that caused the damage. Idea is to do it for regular weapons only (so not for arty/airstrike, mines and so). Problem is that this ability is not implemented yet on ET:L server and if we will want to do this, it will be on my own backs to make it with LUA. Because it's connected with reasonable ammount of work, I need to know your opinions first.

Posted

A no for me , even with mp40/thompson sometimes a teammate just walks through your line of fire and you accidently hit them , it wouldnt be fair to be punished for that imo.

  • Thanks 1
Posted

Maybe autokick if teamdamage/kills exceeds set amount..? I think there is more teambleeding with mines, nades, rnades, panzer, mortar than with smg .. 

Posted

Sometimes you need to make a little damage to heal and some of our members have gotten into certain age,where their eyesight aint the same what it was years ago,so have mercy on us!

Posted

I agree with everyone above, it's a no for me as well. Accidental team damage happens a lot, especially with that amount of people on the server.

  • Nitmod Admin
Posted

A lot of times the medics that babysit me, shoot me once or twice to fully heal me and I feel like it has become a somewhat important factor for the playstyle on our server. 

I really need it... I mean we really need it :D 

Posted

It seemed a good idea. I would have voted YES, but against 12 NO voters it will have no use.

I understand why you all voted NO : Why build sometihing that hurts everyone, for the few that needed to get punished.

Our Eagle is smart enough to ask you before he builds it :) 

  • Like 2
Guest
This topic is now closed to further replies.
×
×
  • Create New...