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MiniMuppet

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Everything posted by MiniMuppet

  1. the problem with capture the flags maps they don't always end until one side wins so maps could just keep playing. I will take a look at the map see if it ends or not.
  2. Welcome Marius nice intro, hope to see you on our server soon
  3. you can't shuffle by xp on the next map as it reset on the next map.
  4. I can add it but i don't agree with it. The server was meant to stay the same as the main server.
  5. Is it still doing it? It's meant to stop you seeing them.
  6. Great idea we just need someone who could do that :d
  7. We have updated all the servers to the latest build legacy v2.77.1-293-g9b89c01 Android Fixed Legacy pk3 not being copied to internal storage of phone Initial support Engine Random crashes that were caused by non ascii characters Client Server Renderer Fixed screenshots and video recording getting double gamma Mod Demo listing in the UI supports subfolders Auto demos and screenshots are now placed in subfolders based on the year and month Fixed some translations getting nuked Reworked HUD blood effects Added directional damage Added cg_bloodFlashTime Fixed LogExit possibly triggered twice with adverse effects (such as Prestige points autocollected) Fixed adrenaline animation Lua Updated to Lua lib 5.4.3 To turn off the new feature you need to do cg_drawEnvAwareness 0
  8. yes they just changed it a little
  9. The above IP are what are running unless you want it in Germany then you need to wait for Mr to do it later.
  10. As other have said it is how you are routed to the German server, if your ping is find on the main server that is in France.
  11. Welcome to the forums and nice to hear you enjoy our server Glad you found your way back to the game
  12. mr wrote the wrong ip but sorted now.
  13. supply i just renamed them as nothing as changed. I have not seen any new bots for bergen and we don't have map on server.
  14. Welcome to the forums
  15. Nice to hear you love our server hope you keep enjoying yourself. Welcome to the forums also
  16. It should be coming down faster then that. Try reconnecting sometimes it does play up or most maps are on the forums.
  17. ET: LEGACY 2.77 RELEASED! 'Capture the City!' It's massive. It's stable! It's GODLIKE! It was also overdue, but now it's finally time for ET: Legacy 2.77 'Capture the City!', our most comprehensive release to date. Yes, we have been saying that about the past releases as well, but only because it's true! Thanks to an actually growing ET: Legacy community and more active interest and involvement by players and server owners alike, the amount of feedback we have received since 2.76 was absolutely astonishing. Thank you for that! At this point, we want to extend the warmest of all regards to the TeamMuppet ET community, who braced against a continued storm of bugs and endured frequent server crashes and downtimes by testing unstable development snapshots. The feedback gathered through your playtests has been incredibly valuable. So valuable in fact that we decided to provide those development snapshots publicly over here. They are a wonderful opportunity for us to massively shorten the release cycle in the future, lower the feedback barrier between developers and players and get hands-on experience on the latest features and bug fixes by the community. Changelog We know the most interesting part of a new release is to read up on all the things that got fixed, added or changed, however, it's not possible to go through everything in detail here, so please have a look at the comprehensive changelog here. Nonetheless, there naturally are items on the list that stand out and we decided to compile them in the very short list below. Added new download container system (read more) Fixed VM_Create crash when player had utf-8 chars in their username (Windows) Added HUD objective indicator Added clearer simple items icons (use cg_simpleItems 2 to only use simple packs and weapon) Added shoutcaster mode / Added shoutcast overlay Added prestige feature that tracks players skill levels reset We still want to provide you with in-detail explanations regarding some changes we are especially excited about, so please stay tuned for more blog posts in the coming days. For now, however, we think it's best to let you play around with this new release without further ado: ET: Legacy 2.77 agains comes with support for Windows, Linux and MacOS as well as brand-new Raspberry Pi support which will go online in the next few days! We're also happy to announce that support for Android devices is under development and should be available to you soon'ish(TM). If you are not yet part of our Discord community, now is the ideal time to join. You will stay on top of things with news regarding ET, RTCW and most importantly ET: Legacy development. You can actively engage in discussion and help shape the game we all love to play. We are also happy to say that you can find active players in a growing competitive community on ET: Legacy. Things are starting to take shape and you can be right there with us! written by Kemon Teammuppet would also like to thanks all the Legacy dev for all there hard work and for keeping ET alive. @kemon @Aranud @RaFaL @Jacker @ryven @Spyhawk @WuTangH @Timothy We would also like to thank the whole community for there feedback and support over the years Any issue please post in this topic
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