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  • Founders
Posted

There has been another discussion on what should and what shouldn't the settings be for ETL2, it was originally set up to be a copy of the main server regarding settings but with less players and only small maps as the campaign server had the more pro settings, thoughts please.

Posted

The same settings with fewer players and smaller maps. With heavy weapon limitations to just 1 of each. Perhaps nerf the power of mortar and tube. Just don’t limit the rnades πŸ™ˆπŸ™ˆ

Posted

Can the power of mortar/panzer be changed? That you can shoot it with same speed but you need much more direct hits?

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  • Founders
Posted
5 hours ago, Ctrz said:

Can the power of mortar/panzer be changed? That you can shoot it with same speed but you need much more direct hits?

no

Posted

If we would reset XP-skills every map, no one will gain stars.
Soldier weapons will automaticly recharge slower, also Field ops, etc.

Would that be an idea ?
Β 

Posted (edited)
  1. 7941cba16213188737ea02389fa9996c.webp?si

    I think there's definitely the players for 2 populated servers during peak time but.. :D
  2. guess it's a marketing issue mostly? idk

I agree with both. At peak times main server is full so there is demand and ETL2 needs more identity, like what it wants to be. What would make some portion of ETL main server choose ETL2 instead. I think the main difference could be amount of players as there is actually a lot of comments about crowded small maps. So ETL 2 possibly can offer less crowded server.

Advertise events for ETL2 just to get players in discord or forums. Peak times of weekends perhaps? just invite players to join see if it will work.

Edited by uips

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