Ctrz Posted March 5, 2020 Report Share Posted March 5, 2020 Hey. As we have noticed in our ETL server, soldiers can pick up other soldier weapons (for example mortarguy can pick up dead teammate bazooka) and if you use it wisely then you can snatch whatever weapon out of teammate hand accidentally or in purpose (tested that out on Jess yesterday). Team can actually have even more panzers if they just keep spawning in as soldiers and keep picking up panzers on ground. Do we want to keep this rotation going or can we do something about it? Quote Link to comment Share on other sites More sharing options...
Matu Posted March 5, 2020 Report Share Posted March 5, 2020 Does same goes for mortar?So basically if you do teamwork then a team can have all players with mortar?that can be a problem. Quote Link to comment Share on other sites More sharing options...
Ctrz Posted March 5, 2020 Author Report Share Posted March 5, 2020 3 hours ago, Matu said: Does same goes for mortar?So basically if you do teamwork then a team can have all players with mortar?that can be a problem. It goes. Ive seen dual mortars in venice once already. Whatever multiple heavy weapon is a problem. Imagine trying to survive delivery against enemy with 3 flamers and 2 panzers. Quote Link to comment Share on other sites More sharing options...
Svepa Posted March 5, 2020 Report Share Posted March 5, 2020 I mentioned this a while back and this was the response https://teammuppet.com/home/forums/topic/17328-legacy-update/?do=findComment&comment=192080Â Quote Link to comment Share on other sites More sharing options...
Matu Posted March 5, 2020 Report Share Posted March 5, 2020 (edited) 11 minutes ago, Svepa said: I mentioned this a while back and this was the response https://teammuppet.com/home/forums/topic/17328-legacy-update/?do=findComment&comment=192080 As i understand it was a bit different story.When a player picked up your weapon,you spawned without it. Edited March 5, 2020 by Matu Quote Link to comment Share on other sites More sharing options...
Ande Posted March 5, 2020 Report Share Posted March 5, 2020 (edited) 5 hours ago, Matu said: Does same goes for mortar?So basically if you do teamwork then a team can have all players with mortar?that can be a problem. That sound like big chaos Edited March 5, 2020 by Ande Quote Link to comment Share on other sites More sharing options...
ZeroDC00L Posted March 5, 2020 Report Share Posted March 5, 2020 2 hours ago, Matu said: As i understand it was a bit different story.When a player picked up your weapon,you spawned without it. Yes that also happens. Player 1 chooses panzer Player 2 standard soldat  Player 2 grabs panzer from the dead player 1 IF they spawn at the same spawn time it can happen that player 1 looses panzer to player 2. And at the same time somehow you can AGAIN choose panzer from the menu even though someone has it already.  So it's kind of a chaos situation. And I have lived once through it, where I and another player were fighting who will get panzer at spawn. Quote Link to comment Share on other sites More sharing options...
Founders MiniMuppet Posted March 5, 2020 Founders Report Share Posted March 5, 2020 shouldn't it say weapon not available when someone already has it? in limbo? Quote Link to comment Share on other sites More sharing options...
ZeroDC00L Posted March 5, 2020 Report Share Posted March 5, 2020 1 minute ago, MiniMuppet said: shouldn't it say weapon not available when someone already has it? in limbo? Yes it should. It's a strange situation. As explained it happened when I and another player were fighting for it. Even though HE was the one who had it initially, I had it after the spawn (when we spawned together at the same time).  Can't remember exactly (it's some moths back when it happened, I forgot about it until this post)... BUT when we were waiting to be spawned I could choose from the menu panzer even though he had it first. Quote Link to comment Share on other sites More sharing options...
Ctrz Posted March 5, 2020 Author Report Share Posted March 5, 2020 Well I tried 1 thesis that worked. Spawned with mg42 and @Jessica was panzer. Played few spawns with mg42, then picked up panzer where jess died. I think I spawned soon with it (don't remember if i got it immediatelly as my choice of weapon or I did have to clean few times after him). Can we just leave heavy weps on ground and make them unable to be picked up? Quote Link to comment Share on other sites More sharing options...
Jessica Posted March 6, 2020 Report Share Posted March 6, 2020 To make to story compleet : We both had heavy indeed, but I had Bazooka, CTRZ had Panzafaust. After I died once or twice, My bazooka was gone, and CTRZ had panza. So this explains the topic Svepa mentioned before. Quote Link to comment Share on other sites More sharing options...
Ctrz Posted March 6, 2020 Author Report Share Posted March 6, 2020 3 hours ago, Jessica said: To make to story compleet : We both had heavy indeed, but I had Bazooka, CTRZ had Panzafaust. After I died once or twice, My bazooka was gone, and CTRZ had panza. So this explains the topic Svepa mentioned before. Naah, I picked up panzer first because your zooka was out of ammo. I guess axis panzerman was also dead. Later on, when you noted noobstick differences in brand in /mc chat, I chose zooka from ground and kept using it to see if I'm able to nick it from you. I knew it was possible to use heavy weapons but I didnt know it was possible to "steal them" this way. Quote Link to comment Share on other sites More sharing options...
Jessica Posted March 7, 2020 Report Share Posted March 7, 2020 I didnt know also, but i am going to try tonight, see what works, and what not  Quote Link to comment Share on other sites More sharing options...
Spyhawk Posted March 7, 2020 Report Share Posted March 7, 2020 (edited) Should be fixed in the next snapshot: Also, the little game of stealing the restricted weapon from teammates while in limbo should be gone now. Edited March 8, 2020 by Spyhawk 1 Quote Link to comment Share on other sites More sharing options...
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