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Ctrz

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Everything posted by Ctrz

  1. Well currently you can do the game of your life with 100 kills and get obj almost done and all you get is 0 or still -0.02 or something SR. And someone in other team who does almost nothing all map long but wins with team gets +0.10 SR and its already out of balance. 😕 The map win/lose rate shouldnt be in calculation in my opinion. At least not that much like now.
  2. Do you think good players should get negative SR when losing map? Thats also currently in calculation.
  3. I remember in another server, that played for SL rating which is based on XP/min, player who collect his XP as covert while taking every enemy uniform possible - even when he had one, he did some unsilenced shots and was able to grab new one. Had high XP but not much use. 😕 Also another one who in goldrush the entire allied side just fixed tank (even when it was its final position in front of axis spawn) and truck. Have not seen that in TM too much but xp/min can also lead to that disgrace. K/D ratio shows that player is able to frag because maps are hard to fight without even somewhat competitive aimpower by the whole team. Team can have the best engis and covies but if they are killed all the time then they get nowhere but just frustrated.
  4. Surely the XP of previous map is stored in some database somewhere.
  5. Only when map has changed and we have knowledge who will be playing new map. Otherwise people will still leave and teams will be uneven by numbers.
  6. I'm just afraid that it doesnt take long time to people start abusing the system and go to spec as soon as map is over to then change whatever team they like and were back where we started.
  7. Yeap. I play so seldom but still have 27SR or something and I dont think thats what my game is worth currently. Also even teams before map starts is a good idea but not sure how easy it is to script.
  8. People like panzer. Even in 4vs4. Just because skilled people dislike it, doesnt mean others cannot have it. I would even allow multiple panzers per team.
  9. But when? At the end when people start to leave? At the beginning where some will leave because they dont like the map? And some are still connecting because they are loading the map? If we could make warmup longer for every map, it would be please to start IMO.
  10. If you dont think your contribution will help then ask someone to help balance teams
  11. I sadly know but door is always open for you !
  12. Naah. Every version ends up badly because we have too many players with map that has so little chokepoints. Tower spawn doesnt help. I know the version where axis can spawn CP - that could help. But its usually a mess due narrow areas. Would fit 10vs10 or so.
  13. I have always appreciate how you think. You would do great things and would help to improve community as member for sure. Join our ranks and lets try to help this case. Overall, as long as majority in server & community are vocal to support fair gameplay, even teams, good athmosphere - it is possible to achieve it. But if few complain, few countercomplain and majority stays quiet and just are in "it is what it is" mindset - its not gonna improve much im afraid. If you ever need help with someone with big ego who deliberately makes game/teams very uneven and unbalanced then PM me or other senior members in discord and we will help those people out.
  14. Ah you are used to seeing people through walls anyways . (okay, joke) I dont mind the setting as it can be turned off if player doesnt like it.
  15. Few min to end the map.. depends. If its very close adlernest and uneven teams can cause one side win then I switch. If its longer map and uneven teams will not change the result of map anyways.. I dont switch, I may just go spec. For example Oasis - 2 min to go and allied have barely just blown main wall.
  16. Long time ago I had idea that server would send to /MC chat also the info "Teams uneven! .." like it prints it to console and regular chat. I can honestly say, when I play motar or rifle or panzer, I dont focus on gamechat at all but would notice /mc chat at least.
  17. Just for my info - you have LZ tag and they have sort of LZ tag .. can you just open up bit more what is up with that tag? I see LZ, LZ*, L/Z .. are you friends with them or not?
  18. We have server 1 with like 15+ vs 15+ and server 2 with 8 vs 8 . So if you wanna get into it step by step, then server 2 is not so .. spammed. But the skill level is also higher there
  19. Ctrz

    Contract

    @StaR help needed
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