Eagle_cz Posted November 4, 2019 Report Share Posted November 4, 2019 a mass packet loss just happened, not related to legacy only, it was whole box unavailable .. tried a different sources but finally it started responding from honkong lol .. dunno what happened, searching but it wasn't connected with our box ... well, imo network issue ... Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 5, 2019 Report Share Posted November 5, 2019 Server just crashed again on Fueldump [Nov 05 2019 at 16:15]. Had some occasional weird spastic movement going on as well. Also froze twice and needed to reconnect. Together with me 7.62 (player) froze as well. Always the two of us freezing together, rest could just carry on playing.  Quote Link to comment Share on other sites More sharing options...
Founders MrMuppet Posted November 5, 2019 Founders Report Share Posted November 5, 2019 Thanks for the information, I saw the crash as I was streaming the console live as well as network and system resources, there where no issues, the server just restarted without any error or command so unfortunately I have nothing to feed back to the devs regarding this. I saw the bad command byte for client 20 and 24, what client are you using? Quote Link to comment Share on other sites More sharing options...
bartmen Posted November 5, 2019 Report Share Posted November 5, 2019 same thing happend last night 2 times, connection error then server restarted Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 5, 2019 Report Share Posted November 5, 2019 18 minutes ago, MrMuppet said: what client are you using? Regular, 2.60b. Quote Link to comment Share on other sites More sharing options...
Founders MiniMuppet Posted November 5, 2019 Author Founders Report Share Posted November 5, 2019 @Mister J can you install a new version of etlegacy and a new key ( you can install this without deleting your normal et.  or just try changing your etkey you can save your old one. 1 Quote Link to comment Share on other sites More sharing options...
Founders MrMuppet Posted November 5, 2019 Founders Report Share Posted November 5, 2019 Please install as Mini as posted above, I would assume that when the dev's test their builds they all use the latest ETLegacy client and not an old vanilla? though it may be an issue the dev's can look at moving forward if the mitigation of the bad byte issue is simply a change of client then that's what is needed. @street aka steve Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 5, 2019 Report Share Posted November 5, 2019 Will do asap. And keep you posted. Quote Link to comment Share on other sites More sharing options...
Cptn Hadd0ck Posted November 5, 2019 Report Share Posted November 5, 2019 We just crashed again (during radar). No further valuable input to give. Haven't followed Mini's suggestion, yet. Quote Link to comment Share on other sites More sharing options...
Eagle_cz Posted November 6, 2019 Report Share Posted November 6, 2019 (edited) we were forced to come back to the 442 version.. so imo all the problems will be gone for now... with etl;devs we will work on another build hopefully more stable... stay turned... Edited November 6, 2019 by Eagle_cz EDIT: if anyone will get 999/freeze issue please let me know thx 1 Quote Link to comment Share on other sites More sharing options...
Sammow Posted November 12, 2019 Report Share Posted November 12, 2019 In my search for SR I found some posts about it in the beginning of this topic. My SR always remains 0.00. Even when I get a possitive SR for a map. Now I'm not sure if I suck that hard so I'm below 0.00, or that something is wrong. Quote Link to comment Share on other sites More sharing options...
Stumpel Posted November 12, 2019 Report Share Posted November 12, 2019  So Axis team might be empty alltime then   Quote Link to comment Share on other sites More sharing options...
Ctrz Posted November 12, 2019 Report Share Posted November 12, 2019 Im using ETL launcher and havent got disconnection issues. But cannot promise this as cure as I have not seen people disconnecting in server lately either (when Im online at least). I also had 0.00 before but now SR is slowly having some values. Quote Link to comment Share on other sites More sharing options...
Jessica Posted November 13, 2019 Report Share Posted November 13, 2019 @Eagle, can you give the answer ? I think, when you start to play and loose, you get negative in the database, but SR is never show negative, but displays it at 0.0 If that is true, How can we see the real ( negative ) SR of a player ? so Sammow knows how many time to win to get above zero ? 1 Quote Link to comment Share on other sites More sharing options...
Ctrz Posted November 13, 2019 Report Share Posted November 13, 2019 43 minutes ago, Jessica said: @Eagle, can you give the answer ? I think, when you start to play and loose, you get negative in the database, but SR is never show negative, but displays it at 0.0 If that is true, How can we see the real ( negative ) SR of a player ? so Sammow knows how many time to win to get above zero ? Could we reset SR values over time? Like once a month or .. ? Quote Link to comment Share on other sites More sharing options...
FritVetBE Posted November 13, 2019 Report Share Posted November 13, 2019 38 minutes ago, Ctrz said: Could we reset SR values over time? Like once a month or .. ? yea, that would make it also more bearable, so people won't disconnect/reconnect/go spec 5 seconds before the end of the map ;-) Quote Link to comment Share on other sites More sharing options...
Founders MiniMuppet Posted November 13, 2019 Author Founders Report Share Posted November 13, 2019 I don't think it is even working properly on the build we have in now. Quote Link to comment Share on other sites More sharing options...
Ctrz Posted November 13, 2019 Report Share Posted November 13, 2019 1 hour ago, FritVetBE said: yea, that would make it also more bearable, so people won't disconnect/reconnect/go spec 5 seconds before the end of the map ;-)Â I dont think doing those things will save them from SR Â Quote Link to comment Share on other sites More sharing options...
Eagle_cz Posted November 14, 2019 Report Share Posted November 14, 2019 server updated to version 627-ga46406d SR database was cleared & our 'extended' wolfadmin is not working, so we using default one (until i will fix it). Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 14, 2019 Report Share Posted November 14, 2019 15 hours ago, FritVetBE said: go spec 5 seconds before the end of the map ;-)Â I noticed for some people that this isn't working, neither is swapping to the winning team just before the end. So in that sense SR is working well. Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 14, 2019 Report Share Posted November 14, 2019 (edited) 7 hours ago, Eagle_cz said: server updated to version 627-ga46406d SR database was cleared & our 'extended' wolfadmin is not working, so we using default one (until i will fix it). Does that mean we can't use any commands until then? Currently it's impossible to keep order on the server. Or is it an error that all commands are now gone? Had to teamkill Pirata today to stop him from mortaring Allied spawn. Edited November 14, 2019 by Mister J Quote Link to comment Share on other sites More sharing options...
Eagle_cz Posted November 14, 2019 Report Share Posted November 14, 2019 1 hour ago, Mister J said: Does that mean we can't use any commands until then? Currently it's impossible to keep order on the server. Or is it an error that all commands are now gone? Had to teamkill Pirata today to stop him from mortaring Allied spawn. lol ... ok, it's fixed now 3 Quote Link to comment Share on other sites More sharing options...
ryven Posted November 19, 2019 Report Share Posted November 19, 2019 Are players still having 999 and movement stuck issues? While playing on newer version i haven't noticed anyone complaining about it anymore. Quote Link to comment Share on other sites More sharing options...
Founders MrMuppet Posted November 19, 2019 Founders Report Share Posted November 19, 2019 2 hours ago, ryven said: Are players still having 999 and movement stuck issues? While playing on newer version i haven't noticed anyone complaining about it anymore. @ryven I think I can safely say that the new build is the most stable yet, we have had no crashes since the installation and I have streamed the console log live on many occasions now and there have been no bad command byte issues or 999 bug, this build seems to have eradicated those bugs. There have been a couple of clients disconnected due to time out but these must have been client side issues though they stated it was a bug I saw nothing to confirm that. I would encourage anyone now that sees any issues either connection or gameplay to post again so they can be captured, even if they have been posted before the developers may have thought they have fixed the issues but these may have returned under the new build. 1 Quote Link to comment Share on other sites More sharing options...
Mister J Posted November 19, 2019 Report Share Posted November 19, 2019 (edited) Unfortunately it crashed twice today. Once at Bremen (Nov 19 2019 at 17:11). I noticed it occurred right at the *click* of an Axis field-ops throwing an airstrike marker. Second time happened at Adlernest two maps later. Both instances stuck and looking to the air, reconnecting only option. Edited November 19, 2019 by Mister J Quote Link to comment Share on other sites More sharing options...
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