uips Posted September 6, 2022 Report Share Posted September 6, 2022 Right now Allies objective room door is disabled for axis covert ops to enter with clothes until tank is started. What about having this feature enabled from start of map for covert ops stealth missions like on some other maps (Oasis, Fuel Dump, Pirates, Supply Depot, Braundorf). When covert ops steals the documents allies have still chance to go defend by giving up flag if they choose to. This would give something fun to try for axis covert ops and make flag part little easier or chance to solo win map with stealth play. Poll open: "Yes" if u prefer door enabled from start."No" if u like it how it is right now, enabled after tank is started. 1 Quote Link to comment Share on other sites More sharing options...
Ctrz Posted September 6, 2022 Report Share Posted September 6, 2022 Then we should open this option in other maps aswell. For example in Bremen. Quote Link to comment Share on other sites More sharing options...
StarScream Posted September 6, 2022 Report Share Posted September 6, 2022 As someone who plays engie and covert, always in favour of this. Nothing more satisfying than James Bond-ing your way past an entire team and getting the objective. Quote Link to comment Share on other sites More sharing options...
Ande Posted September 6, 2022 Report Share Posted September 6, 2022 This would give axis better chance to get flag if covie can sneak to mess with object. I voted yes Quote Link to comment Share on other sites More sharing options...
Flo Posted September 6, 2022 Report Share Posted September 6, 2022 I think it’s a good idea. I do consider fullfiling the objective in a sneaky approach as fully part of this game’s nature. That’s one of the covops class main mission. Quote Link to comment Share on other sites More sharing options...
Dmxj Posted September 7, 2022 Report Share Posted September 7, 2022 Tbh i never heard of this situation. Imo the covie should ALWAYS have acces to the "opposite" door when wearing an opposite suit. Its part of the game in general. +1 for this topic Quote Link to comment Share on other sites More sharing options...
Mani Posted November 1, 2022 Report Share Posted November 1, 2022 I agree, it's one of the things that makes covy fun and personality think it should be enabled in all maps, all time. Like Bremen Quote Link to comment Share on other sites More sharing options...
lost Posted November 2, 2022 Report Share Posted November 2, 2022 (edited) 10 hours ago, Mani said: I agree, it's one of the things that makes covy fun and personality think it should be enabled in all maps, all time. Like Bremen Additionaly cvops will be able to kill enemy mortar. Right now it is impossible at first stage of the game. Only opposite mortar can kill axis mortar in axis second spawn. Edited November 2, 2022 by lost Quote Link to comment Share on other sites More sharing options...
Founders MiniMuppet Posted November 2, 2022 Founders Report Share Posted November 2, 2022 Isn't the mortar disabled in caen? Quote Link to comment Share on other sites More sharing options...
Mani Posted November 2, 2022 Report Share Posted November 2, 2022 9 hours ago, lost said: Additionaly cvops will be able to kill enemy mortar. Right now it is impossible at first stage of the game. Only opposite mortar can kill axis mortar in axis second spawn. Correct, but according to current rules, even a mortar cannot kill a mortar in spawn because it's heavy 🤣 Only light weapon :). BUt yeah I agree, that would be good ha 3 hours ago, MiniMuppet said: Isn't the mortar disabled in caen? He is talking about Bremen, at moment it's quite common for mortar axis to sit at the axis courtyard spawn and shoot allies, but the mortar is in courtyard, next to exit, which is forbidden. So it's impossible to kill until 2nd stage basically Quote Link to comment Share on other sites More sharing options...
Dmxj Posted November 5, 2022 Report Share Posted November 5, 2022 Covie is now enabled to go through every door. 1 Quote Link to comment Share on other sites More sharing options...
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