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Showing content with the highest reputation since 05/16/2025 in all areas

  1. Hey everyone, I’d like to bring up something that has been bothering me (and I’m sure others too): the SR (Skill Rating) system on ETL1. In theory, SR sounds like a good idea. Reward players for winning, give a sense of progression, maybe even improve matchmaking. But in practice, it’s doing the exact opposite and is actively harming the gameplay experience. Here are some of the main issues I’ve noticed: Team switching to protect SR Players constantly switch to the stronger team just to avoid losing SR. This completely breaks team balance and makes matches feel one-sided before they even properly start. Players that get auto-switched move to spec or simply rejoin the other team. Leaving before the match ends A lot of players leave right before a loss is inevitable, just to avoid a SR penalty. This ruins the match for everyone else and leads to incomplete or uncompetitive rounds. Focus on SR over gameplay Instead of playing for fun, teamwork, or objectives, people are playing for SR. You see selfish behavior like stat-padding, avoiding risky plays, or not supporting teammates if it might hurt their rating. Discourages fair competition Rather than encouraging players to improve, SR promotes avoiding losses at all costs. That means fewer players stick through tough matches or try to turn a game around. New players get punished Less experienced players end up with low SR and get stuck there. It can be frustrating and discouraging, especially when they’re matched against stacked teams. Toxicity increases When SR is on the line, people take losses more personally. This leads to blame, arguments, and generally worse vibes on the server. Doesn’t reflect actual skill Winning or losing in a team-based game doesn’t always represent individual performance. A good player can lose SR simply because their team was unbalanced. ET has always been at its best when people just jump in, play, and enjoy the game without worrying about rankings or penalties. The current system pushes players toward selfish and unfair behavior instead of teamwork and fun. What do you guys think? Tl;dr: Remove SR, it improves the game.
    3 points
  2. 🎆 Happy New Year, Muppets! 🎆 Wishing you all a year filled with epic wins, legendary plays and endless fun together!
    3 points
  3. You certainly did signal something. Anger management issues. This is not how normal grownups start a conversation.
    3 points
  4. Well, I reverted back to original version following the feedbacks. It means it removes: - randomization of player to be balanced - no move feature below 3mn left duration - announcer to encourage self balance due to massive damage difference between teams
    3 points
  5. I take a look if i can compound panzerwar and crazygravity in one vote. And make it end at map ending.
    2 points
  6. Hello, thought I'd reintroduce myself again, and a lot would remember me using the alias valk. That alias is no longer in use and now go by the name of boo, but you can also call me Ryan. I am 29 years old and soon to be 30 in April. Since the last time I was introducing myself here, I have had a baby, and had a boy, named Oliver, he's nearly a year and a half and one of the reasons why I use boo is because he loves me calling him that. I also started doing jiu jitsu a number of weeks ago and really like going to every class, three times per week. Enjoy the server a lot, and find myself mainly at ETL1 a lot. Thanks for the read, and kind regards, boo.
    2 points
  7. Server is now updated. Should not give false gamehack alerts. Did also give it to me when joined earlier. Inforerces contacted me after hes ban so reminded him about rules and respecting our members. Hes unbanned today. Let me know if he still causes problems. If there is doubts about cheating, we need demo from it.
    2 points
  8. 2 points
  9. Yep! That was the level Beginners had some months ago, then some of our usual players didn't come back, or we could see them from time to time... Maybe they are coming back since some spawncampers have been banned... I hope the server will keep this number of players now
    2 points
  10. You were muted by myself, the random admin, because you insulted one of our TM member. Please read our rules, don't expect anything good from TM crew if you insult one of us.
    2 points
  11. I don't know man. For someone who doesn't like us and don't wanna be here - you are still here. You know all the inside-outs of beeing TM member and enforcing rules, the way different members/admins enforce them (some more strict, some more lenient) and how this is a job to benefit a community. So if you wanna be in TM server you got to behave and understand that while you were TM member, you were privileged a bit more because we could have talks with you in member section of the discord hub and you were sometimes forgiven more than regular guest would have. But leaving TM and closing the door behind you with a band and constantly burning all the bridges - you are just becoming more and more someone who just do not fit in the server. There are more servers to go to, there are other communities to join or to start so if we are such communist to you then you should start searching new home elsewhere. But it never is, my friend. Never with you. Sad. But you are still getting replies and not shown the door, so there is still a chance to fix your shit and behave. Don't f*ck it up. Happy halloween weekend to you.
    2 points
  12. Stypek I believe you can understand TM are players before being admins and we can’t see everything everytime…I didn’t witness the situation that led to your ban but I can guess that you asked a nasty way, as often with you, and that you didn’t get listened mainly due to that. And well, communists, mushrooms, Russia, Poland, voting system or whatever else you are rambling about on a daily basis we just don’t care. It’s a video game, not a politic debate area, I’m sure there are places dedicated for such discussions. In short, I would advise not to go further in your adjectives now or situation could only worsen, we don’t have time nor energy to debate for days.
    2 points
  13. Hang on to your broomstick, Halloween is here! Our server and website have donned their scariest costumes again for our yearly spooktacular Halloween event. Come and join us, if you dare!
    2 points
  14. Hi all, I was wondering if it would be possible to tweak the auto-balance system so that players who have been on a team from the start of a map are less likely to be switched late in the game. Instead, balance changes should prioritise moving players who joined midway through (or later), unless there really are no other options. The reason I bring this up is that I have been switched quite a few times with only 3–5 minutes left, despite having played the entire map from the beginning. It feels especially unfair when someone who joined my team just minutes earlier gets to stay, while I get moved. It is frustrating when you have spent the whole round fighting hard to support your team and push for the win, only to be pulled away at the last minute. For me, it is not just about SR (though that matters too), but about the time and effort invested in backing the team you started with. I completely understand that balancing is important, and sometimes it is unavoidable that long-standing players get moved. But in most cases, I think it would feel fairer if late joiners were the first ones affected. Just my two cents... curious to hear what others think.
    2 points
  15. Ok let's try this idea. I added a condition to deactivate the autobalance when there is less than 3 minutes remaining on the map. Also takes into consideration the time bonuses. Let's see if it helps and don't hesitate to bring new feedbacks.
    2 points
  16. I agree with you. Imagine autobalance in soccer match where one player contributes to team whole match and in the end will be put to other team because other team is underperforming. Idk if there have been more changes made to autobalance but by default it should swap the player that joined most recently. Issue is or was that game considers each match as all the players joining in again. So the one who takes longest during map change is considered the most recent player even if u have played for hours
    2 points
  17. Hello, I remember your case. You were pissing off all server with your mortar all day long and were pretty proud of this, taunting other players. That's because of players like you that we modified the server. Indeed it's no more possible to stand mortar in protected areas, was too unfair. Also, the rules changed and you'll find rule 18 covering the fact that it is no more allowed to exploit mortar the way you were doing it. I don't know what happened for your kick but I believe the admin who kicked you already had in mind your past behavior with this mortar and your proud intention to piss off all server with this weapon. We don't tolerate such behavior anymore, fun is for everyone, not only for you.
    2 points
  18. Hi Uber, nice post. You are that player with that beautifull flag. What country are you from ?
    1 point
  19. Apology accepted 🤝 hope to see you on the field so we can work together and rock it as a team or give each other a good old fashioned gun fight as opponents cheers
    1 point
  20. Cheater confirmed. Thanks for reporting. He is now banned on all our servers.
    1 point
  21. Nice to meet you Glad you are enjoying our community!
    1 point
  22. Maybe you understanded it wrong. Its not limiting any class, but not let new players ruin others game with team damage. After few experience they can use heavy weapons too. So it doesnt effect on regular players.
    1 point
  23. SR should not be considered as threshold value in any case, because players are not getting it doing individual things etc, but it is based on team win or lose(and you can stack winning team all the time, and with fresh guid you can get 7 SR in few hours). Using this value in any condition can cause that some players will never reach threshold value and will never be able to play any HW. In my opinion Flo idea is much better, about checking how many times player was playing on our server, it will separate new joiners from regular players. Unfortunately there is no any reliable value which can be considered that player should be worthy to use HW. I have another idea but I don’t know if this is achievable, we have this stats site with data like tdg etc, @Flo can we use the data from this statistics or it will to be slow?
    1 point
  24. This might work. May be a user has to connect to TM like 10-20 times before he/she can use heavy weapons. Very interesting topic from Danimal. Worth discussing. I believe heavy weapons are what makes this game unique and fun if they are deployed properly. New players also want to take a bite of it. I understand. Without hurting their enthusiasm and hurting server game play, may be our good admin Flo can sort something out. I am not a fan of SR system and I know it has flaws but may be something like 7-8 SR before a user can deploy heavy? Should not be that hard to get I believe.
    1 point
  25. im not sure about basing it to SR only. someone who always joins weaker team never gains sr. But your point is good
    1 point
  26. But how can a player get experience if he is not playing? On another server there is a rule that someone can only play with panzer for 3 maps. (The player has to tell in front of map how often he has used panzer.)
    1 point
  27. Yeah ive used it on other servers and other games
    1 point
  28. A bit late, but I’d like to wish everyone all the best in the new year — lots of health, peace of mind… and a bit of free time for gaming
    1 point
  29. Modified on OM server: - server snaps from 20 to 40 - geoIP = 1 - rate from 25-45k to 90k - cl_maxpackets range between 100 and 125 - voting percent from 60% to 50% - allowing nextmap vote option - externalized some scripts outside gameserver to reduce lags
    1 point
  30. @C64 you are sooo young, this was my first computer :
    1 point
  31. You played againts rules and you got warned about it. As we want our member do when someone break rules. Case closed
    1 point
  32. Hello, nice to see players from the Netherlands. Are you TWC Maverick? i think not, i am a bit confused 😁. Hope to see you soon on the server!
    1 point
  33. Liberty, I assure you, I'll be keeping an eye on you from now on. This isn't the first time I've seen you shove other players from behind and then run away. Evercore didn't like it (maybe we should ask him) ??? Your behavior is called trolling, meaning you deliberately annoy people during the game and run away like a coward. It wasn't for fun...You enjoyed it, which is why you received a warning. Regarding farming ammo or health packs, if you don't do this, other players will have no ammo or health and won't be able to continue their activities, resulting in the entire team losing. The same thing happened in the situation you're reporting here: other players were dissatisfied and voted to kick a player from the iL clan for not farming ammo - that's why I issued a warning. If you don't understand this, that's your problem, and you'll have to deal with it. You're trying to be polite and calm now, but I see who you are and what you're doing. No mature person will believe the crap you're trying to pull here. As I already told you on the server after your trolling, if I see you deliberately ruining other players' fun again, we'll take more serious action.
    1 point
  34. Again today almost full 😍 Sadly i can't join, still in Czech Republic aaah, don't have my gear to game
    1 point
  35. @Ande <=TM=>Ande 31/32 Seems like you have similiar stats where ever you play
    1 point
  36. I've seen enough. Banned on the forum too
    1 point
  37. TeamMuppet would like to wish everyone a Happy New Year! Here's to another year full of teamkills, prones, dreadful K/D and negative SR!
    1 point
  38. 1 point
  39. I understand that my reputation follows and it is hard to believe that in that last interaction all I wanted to point out, is the rule that is hard to police over, and maybe Tm would consider adjusting it. It is what it is. Thanks everyone for your time to read all of this and watch the demo. Thank you all for your replies; well recieved as a food for thought. Thanks to @Ctrz for the last sentance, always grateful for a little bit of positivity. Have a wonderful weekend all. PS. Not trying to tell you what to do, but I think the topic is done.
    1 point
  40. Sty who r U, I don't recognize this nickname, In regards to spawnkill, each admin will react when see one, it is not easy to be there always on time, however calling admins communists is good reason for BAN, you should know that. When You see player spawnkilling and no reaction from admin on server pls make a topic here, well gonna solve it. How can You compare wearing ukrainian flag on tag to calling ppl communists?? I see no connection here...
    1 point
  41. Hi, you are now whitelisted.
    1 point
  42. Please revert changes and let last joined get moved... After a week of playing everyday it's the same story and most good players keep joining stronger team, and then other player get moved... The 'I get moved when i try to even' is a crap story, and i have few demos to prove that
    1 point
  43. I agree with whole thread that autobalancing need to be somehow reimplemented, but cant see simple solution for now
    1 point
  44. C'est un petit jeune de 12 ans je pense qu'il veut juste s'amuser et ne réfléchit pas vraiment aux gènes occasionnées
    1 point
  45. Ja avec camenbert en met soupe de moules
    1 point
  46. And if you want to thank your teammates in the groupchat you can always use the ‘v-say’ ones…
    1 point
  47. oups, ik denk dat je gelijk hebt, maar weet het niet zeker. Wel weet ik dat je in frankrijk lekker kunt eten.
    1 point
  48. First of all, please calm down and don't take it so personally. Do you think that admins know the origins of every nickname or clan that has appeared over the past 20 years? TM servers have been operating for a very long time and during this period countless Hitlers, Bin Ladens, Himmlers, Stalins, etc. have visited here. Players also used abbreviations or words that were not directly offensive, but had negative associations. Believe me, there is enough work to maintain servers and forums and we don't need to wonder what an exact player had in mind when choosing this or that nickname. Just stay calm and wait for unban if admins decides so. You know, we have real lives too... Edit: What about your clan's logo? As Sebastian mentioned this is the logo of a nazi formation, banned and considered as criminal!!!
    1 point
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