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Showing content with the highest reputation since 02/28/2025 in all areas

  1. πŸŽ† Happy New Year, Muppets! πŸŽ† Wishing you all a year filled with epic wins, legendary plays and endless fun together!
    3 points
  2. You certainly did signal something. Anger management issues. This is not how normal grownups start a conversation.
    3 points
  3. Well, I reverted back to original version following the feedbacks. It means it removes: - randomization of player to be balanced - no move feature below 3mn left duration - announcer to encourage self balance due to massive damage difference between teams
    3 points
  4. Hello, thought I'd reintroduce myself again, and a lot would remember me using the alias valk. That alias is no longer in use and now go by the name of boo, but you can also call me Ryan. I am 29 years old and soon to be 30 in April. Since the last time I was introducing myself here, I have had a baby, and had a boy, named Oliver, he's nearly a year and a half and one of the reasons why I use boo is because he loves me calling him that. I also started doing jiu jitsu a number of weeks ago and really like going to every class, three times per week. Enjoy the server a lot, and find myself mainly at ETL1 a lot. Thanks for the read, and kind regards, boo.
    2 points
  5. Server is now updated. Should not give false gamehack alerts. Did also give it to me when joined earlier. Inforerces contacted me after hes ban so reminded him about rules and respecting our members. Hes unbanned today. Let me know if he still causes problems. If there is doubts about cheating, we need demo from it.
    2 points
  6. 2 points
  7. Yep! That was the level Beginners had some months ago, then some of our usual players didn't come back, or we could see them from time to time... Maybe they are coming back since some spawncampers have been banned... I hope the server will keep this number of players now
    2 points
  8. You were muted by myself, the random admin, because you insulted one of our TM member. Please read our rules, don't expect anything good from TM crew if you insult one of us.
    2 points
  9. TeamMuppet would like to wish everyone a Happy New Year! Here's to another year full of teamkills, prones, dreadful K/D and negative SR!
    2 points
  10. I don't know man. For someone who doesn't like us and don't wanna be here - you are still here. You know all the inside-outs of beeing TM member and enforcing rules, the way different members/admins enforce them (some more strict, some more lenient) and how this is a job to benefit a community. So if you wanna be in TM server you got to behave and understand that while you were TM member, you were privileged a bit more because we could have talks with you in member section of the discord hub and you were sometimes forgiven more than regular guest would have. But leaving TM and closing the door behind you with a band and constantly burning all the bridges - you are just becoming more and more someone who just do not fit in the server. There are more servers to go to, there are other communities to join or to start so if we are such communist to you then you should start searching new home elsewhere. But it never is, my friend. Never with you. Sad. But you are still getting replies and not shown the door, so there is still a chance to fix your shit and behave. Don't f*ck it up. Happy halloween weekend to you.
    2 points
  11. Stypek I believe you can understand TM are players before being admins and we can’t see everything everytime…I didn’t witness the situation that led to your ban but I can guess that you asked a nasty way, as often with you, and that you didn’t get listened mainly due to that. And well, communists, mushrooms, Russia, Poland, voting system or whatever else you are rambling about on a daily basis we just don’t care. It’s a video game, not a politic debate area, I’m sure there are places dedicated for such discussions. In short, I would advise not to go further in your adjectives now or situation could only worsen, we don’t have time nor energy to debate for days.
    2 points
  12. Hang on to your broomstick, Halloween is here! Our server and website have donned their scariest costumes again for our yearly spooktacular Halloween event. Come and join us, if you dare!
    2 points
  13. Hi all, I was wondering if it would be possible to tweak the auto-balance system so that players who have been on a team from the start of a map are less likely to be switched late in the game. Instead, balance changes should prioritise moving players who joined midway through (or later), unless there really are no other options. The reason I bring this up is that I have been switched quite a few times with only 3–5 minutes left, despite having played the entire map from the beginning. It feels especially unfair when someone who joined my team just minutes earlier gets to stay, while I get moved. It is frustrating when you have spent the whole round fighting hard to support your team and push for the win, only to be pulled away at the last minute. For me, it is not just about SR (though that matters too), but about the time and effort invested in backing the team you started with. I completely understand that balancing is important, and sometimes it is unavoidable that long-standing players get moved. But in most cases, I think it would feel fairer if late joiners were the first ones affected. Just my two cents... curious to hear what others think.
    2 points
  14. Ok let's try this idea. I added a condition to deactivate the autobalance when there is less than 3 minutes remaining on the map. Also takes into consideration the time bonuses. Let's see if it helps and don't hesitate to bring new feedbacks.
    2 points
  15. I agree with you. Imagine autobalance in soccer match where one player contributes to team whole match and in the end will be put to other team because other team is underperforming. Idk if there have been more changes made to autobalance but by default it should swap the player that joined most recently. Issue is or was that game considers each match as all the players joining in again. So the one who takes longest during map change is considered the most recent player even if u have played for hours
    2 points
  16. Hello, I remember your case. You were pissing off all server with your mortar all day long and were pretty proud of this, taunting other players. That's because of players like you that we modified the server. Indeed it's no more possible to stand mortar in protected areas, was too unfair. Also, the rules changed and you'll find rule 18 covering the fact that it is no more allowed to exploit mortar the way you were doing it. I don't know what happened for your kick but I believe the admin who kicked you already had in mind your past behavior with this mortar and your proud intention to piss off all server with this weapon. We don't tolerate such behavior anymore, fun is for everyone, not only for you.
    2 points
  17. Thanks for the map creme brulet and running the best server right now! Here are 5 of the best unknown/forgotten maps.. If you have trouble finding the maps let me know, they should be relatively easy to find.. Escape 2 Final (Snow map not to be confused with TE Escape 2 on the server right now) UJE Watten Etdo Radar Laboratory Wurttemberg (beta4) Sedes (Indoor Egyptian Slog so no ARTY!) BTW All of these maps were tried and tested and should play very well on the server with minimal bugs. i hope they come in handy,, Tbh map checking is very time consuming - so that's why I made a refined list, but too many too mention in one post - if you want more let me know! Peace, Zetta x
    2 points
  18. oups, ik denk dat je gelijk hebt, maar weet het niet zeker. Wel weet ik dat je in frankrijk lekker kunt eten.
    2 points
  19. Qu'est ce qui se passe ? explique moi un peu tout Γ§a.
    2 points
  20. as many of you can see, this section of the forum is quite empty. There are reasons for that. Because we are more active in our specific forum categories that are not accessible for you now. The shortest way how to be able to see that (heated) parts of this forum is to be the TM member. If you are interested, just play on our servers and sooner or later the recruiters will reach you! Or, write them a message Aswell if you will have whatever on your mind, feel free to contact anybody from the management. We are here and open to you!
    2 points
  21. Good answer, But direct a GREAT answer Eagle gave, Want to become a TM member ? Just make sure you have 10.000 XP, let me know you want to become a member, and as Recruiter I will help you to become a member. As a member you can see whole forum, and all discussions.
    2 points
  22. Nice to meet you Glad you are enjoying our community!
    1 point
  23. SR should not be considered as threshold value in any case, because players are not getting it doing individual things etc, but it is based on team win or lose(and you can stack winning team all the time, and with fresh guid you can get 7 SR in few hours). Using this value in any condition can cause that some players will never reach threshold value and will never be able to play any HW. In my opinion Flo idea is much better, about checking how many times player was playing on our server, it will separate new joiners from regular players. Unfortunately there is no any reliable value which can be considered that player should be worthy to use HW. I have another idea but I don’t know if this is achievable, we have this stats site with data like tdg etc, @Flo can we use the data from this statistics or it will to be slow?
    1 point
  24. This might work. May be a user has to connect to TM like 10-20 times before he/she can use heavy weapons. Very interesting topic from Danimal. Worth discussing. I believe heavy weapons are what makes this game unique and fun if they are deployed properly. New players also want to take a bite of it. I understand. Without hurting their enthusiasm and hurting server game play, may be our good admin Flo can sort something out. I am not a fan of SR system and I know it has flaws but may be something like 7-8 SR before a user can deploy heavy? Should not be that hard to get I believe.
    1 point
  25. im not sure about basing it to SR only. someone who always joins weaker team never gains sr. But your point is good
    1 point
  26. A bit late, but I’d like to wish everyone all the best in the new year β€” lots of health, peace of mind… and a bit of free time for gaming
    1 point
  27. @C64 you are sooo young, this was my first computer :
    1 point
  28. You played againts rules and you got warned about it. As we want our member do when someone break rules. Case closed
    1 point
  29. Hi! Nice to meet you Not sure have i seen you at server allready. A lot old folks still playing this game! Maybe it makes this game special.
    1 point
  30. thats REALLY close positeive k/d! 😊
    1 point
  31. I've seen enough. Banned on the forum too
    1 point
  32. 1 point
  33. I understand that my reputation follows and it is hard to believe that in that last interaction all I wanted to point out, is the rule that is hard to police over, and maybe Tm would consider adjusting it. It is what it is. Thanks everyone for your time to read all of this and watch the demo. Thank you all for your replies; well recieved as a food for thought. Thanks to @Ctrz for the last sentance, always grateful for a little bit of positivity. Have a wonderful weekend all. PS. Not trying to tell you what to do, but I think the topic is done.
    1 point
  34. Version 7.0.0

    19 downloads

    //===================================================================================================>>> // Mapname : Grotli // BSPname : grotli // Released: 04.10.2023 // Version : Final // // Map made by: o-0._.0-o // // Website: www.bunker4fun.com //===================================================================================================>>> Story: The Allies must blast their way through the Grotli tunnel and bring the gold back home. ======================================================= Objectives: Allied: Primary Objectives: 1] Destroy the main gate. 2] Destroy the tank gate and steal the tank. 3] Escort the tank to the Axis base. 4] Destroy the tank barriers. 5] Destroy the vault door. 6] Grab the gold and bring it to the Allied base. Secondary Objectives: 7] Once inside the Grotli tunnel, capture the forward spawn point. 8] Destroy the side entrance. Axis: Primary Objectives: 1] Protect the main gate. 2] Protect the tank gate and don't let them steal the tank. 3] Don't let the tank go to the Axis base. 4] Don't let the Allies destroy the tank barriers. 5] Don't let the Allies destroy the vault door. 6] Protect the gold. Secondary Objectives: 7] Don't let them use the forward spawn point inside the Grotli tunnel. 8] Protect the side entrance. ======================================================= A optional mapscript (28.10.2025) Fixed voice sounds at vault, side entrance and tank barrier. Place the grotli.script in the mapscripts folder of your server. Optional grotli_loc_data.pk3 (24.10.2025) Location data for map 'Grotli' and 'Grotli winter'. This is to see the location names when you are in fireteam. Place the pk3 in the mod folder of your server. grotli.script grotli_loc_data.pk3
    1 point
  35. Sty your demo shows that you just asking troubles. This is same shit why you have been banned earlier.
    1 point
  36. First of all, thanks for feedbacks and bringing them here so we can discuss and keep track of what is needed in the end. I do confirm the autobalancer script was modified, the 24th of June this year. The logic of the former version of the balancer script was basically to populate tables in order of appeareance of players joining teams. Then it moves the last one in the table when it kicks in. So it was always switching the player that joined the team the last (new player, or already-switched player). We changed to a total random method instead. The culprit that we tried to address was the fact that when strong players/TM members/friends were trying to balance a map, they were very likely to be switched back to the other team as soon as teams are unbalanced in terms of numbers (-2 less in one team). I understand your point tho. It's very hard to always find good balance when tweeking this game. When you try to improve a situation in one side, it alters another one on the other side. I'm all happy to listen or discuss about any idea that could cover these both situations or improve the server on that topic.
    1 point
  37. I agree with whole thread that autobalancing need to be somehow reimplemented, but cant see simple solution for now
    1 point
  38. Sorry brandylovestm for this post, I didn't know you were only 12 years old and I didn't think it would take on such proportions, oops! But I admit that you were annoying to sabotage your team players, and personally, it had exhausted me πŸ˜…. Given your message, I'm sure you are a nice little young person! ✌️
    1 point
  39. Hey nUllSkillZ Always great to see an old timer here. Welcome to the server / forums and enjoy the game. We have many old early 2000s players here, one of them myself.
    1 point
  40. Try to put the cvar in server.cfg instead. Also, I guess the path is case sensitive, gotta take care of the actual name of targeted database, example on our server with standard db name: set n_SQLiteDBPath "/xxx/xxx/xxx/xxx/nitmod/NITMOD_DB.sqlite"
    1 point
  41. Nice to meet you. enjoy your stay on Teammuppet community
    1 point
  42. So let's talk about a new ban in 400 days πŸ˜„
    1 point
  43. when will we finally frag+vc
    1 point
  44. It β€˜can’ work but 5g is 5g either through an thetered phone or as an mifi router both use the same type of aerial connection. And as ham amateur I know that that can cause huge issues. Not saying it can’t work but the latency can differ a lot causing huge lag issues. vpn can level it out, but TM has rules about connecting through vpn. I hope you get it to work, but it will always be an undesirable way to play online games.
    1 point
  45. The issue has been fixed and you should now be able to play!
    1 point
  46. Hi Defeder. I asked you to pick a less offensive name and you got a kick. You decide to create a new GUID and reconnect with name : xxxxx If we both can take this serious, and you give a normal name you would play with , I will gladly unban you. P.S. The name defender is no problem, but you can see below why ss.defender is offensive
    1 point
  47. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
    1 point
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