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Ctrz

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Everything posted by Ctrz

  1. Okay. If you see that there is nothing to be fixed then no poll is needed.
  2. That 30sec time we have currently is not pure waiting time when your map is loaded. It starts when map is loaded in server, so in reality it is much shorter for players. Some people disconnect when map changes when they see what map comes up. Some new players need maybe time to download map. Thats why I suggested to extend time on mapload/start. Surely if all press /ready - it will start sooner but I dont see many people having that habit. I dont think having to wait few seconds more at the beginning of map to make sure - all are online, all are ready, teams are fine is a bad trade. Surely I think we need fine balance between voting time at the end and also in the beginning of map. So we should look this as a whole.
  3. Hey. Could we increase warmup time from current 30sec from maploading to 50sec to: 1. give people minibreak between maps 2. make sure all have downloaded map and connected 3. give time to check if teams are fine in numbers and discuss if they are fair in /mc chat 4. decrease number of afk players at the beginning of a round as it is most crucial to have all attackers and defenders when map begins Mr said in discord that it could be done - lets discuss its pros and cons here.
  4. So you are saying, that adding 1sec delay would compromize those ++ ? My proposition is not to disable selfkill but to delay it to reduce selfkills mid battle. I use selfkill also for various reasons but not mid battle.
  5. Update : can we add serverside delay between selfkill command and selfkill action or between selfkill action and tapout?
  6. Well thats the thing. How early can we start so everyone would have some time to have fun. 8PM CET is 9PM for people in my timezone (estonians, finns etc) and its sunday evening also .. Would be nice option to start bit earlier and everyone can join in when they are ready.
  7. 6PM CET is better. Otherwise me and Ande start figuring out what we have to do but its already 12pm here :/
  8. I understand that this is kind of suggestion-based topic? Cool. Could we extend it with brief explanation why some map would fit to our server.
  9. Discord voice chat is a must - have!
  10. Can it be set up in a way, that it really is HIDE and SEEK not ESCAPE and CHASE? It sometimes is defined not by hiding or seeking skill but how fast you are ingame. Maybe if possible - make guns kill with few shots but bodies not so easy to gib (or some rule about gibs so there could be some chance to revive but it shouldnt be too easy).
  11. Dingenkirsch for me is old map. Have played that years and years ago and I like it. Its not too open but also not too claustrophobic. Problem is that lazy ones doesnt wanna learn bit more thought - through maps and will critizise it and vote against it :/
  12. I might sound stupid but what is that one of most played map? Capuzzo? or .. ?
  13. I dont even recall seeing these names in server. :-/ Should / could we also repost this info in splatterladder?
  14. I would say arty, strike, rnades and smg kills running through and shooting first appear more than mortar. We dont have that many that plays mortar and majority cant hit spawn well. Maybe some spawnexit camp, but spawnkills with mortar are more rare. I hope its fixed soon
  15. Could try, but my userlevel at home is so low that main admin would kick me for some time .
  16. I have same issue with normal chairs in normal life. #offtopic
  17. yes capuzzo is nice but timescript dont give allies enough time to win map. otherwise its nice and big. missile is too tiny for 20+ players imo
  18. Ctrz

    Sup

    +2 Karma points for joining forum +5 Karma points for introducing yourself +13 Karma points of naming yourself a bully a lot of Karma gained in my eyes. See yo in server mate
  19. Ressurect Pantherbase UJE convoy Sands of Time MML church
  20. Thank you so much for this goldrush version. I see allies beeing so much more active now and having more chance .
  21. Was pretty basic sql to write and get that info. I dont know if it would have taken less time than write to you or not
  22. Tonights map if I got some data from bots that were playing. Should be in some order, but these were maps. Gold Rush official TeamMuppet ETLegacy Adlernest final* TeamMuppet ETLegacy Fuel Dump official TeamMuppet ETLegacy Supply final* TeamMuppet ETLegacy Venice final* TeamMuppet ETLegacy Gold Rush official TeamMuppet ETLegacy Adlernest final* TeamMuppet ETLegacy Fuel Dump official TeamMuppet ETLegacy Gold Rush official TeamMuppet ETLegacy Adlernest final* TeamMuppet ETLegacy Fuel Dump official TeamMuppet ETLegacy Supply final* TeamMuppet ETLegacy Venice final* TeamMuppet ETLegacy Gold Rush official TeamMuppet ETLegacy Adlernest final* TeamMuppet ETLegacy Fuel Dump official TeamMuppet ETLegacy Gold Rush [Great... TeamMuppet ETLegacy Würzburg Radar... TeamMuppet ETLegacy SW Battery final* TeamMuppet ETLegacy Supply final* TeamMuppet ETLegacy Rail Gun official TeamMuppet ETLegacy Venice final* TeamMuppet ETLegacy
  23. Can u check if capuzzo time extension work?
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