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Ctrz

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Everything posted by Ctrz

  1. Would do the same, but only 1 available for family :-/
  2. I dont think doing those things will save them from SR
  3. Could we reset SR values over time? Like once a month or .. ?
  4. : ) the moment when nothing else matters and the bond begins
  5. Im using ETL launcher and havent got disconnection issues. But cannot promise this as cure as I have not seen people disconnecting in server lately either (when Im online at least). I also had 0.00 before but now SR is slowly having some values.
  6. I think it needs some tweaking but I have long time not seen so much teamwork and strategyplay than today without constant arty/strike/mortar/panzer spam. Oasis, supply, bremen, snatch were totally different ..
  7. Okay, low panzer or fops level isnt terrible but we should level out other classes then too. Bring medic health lower etc. Or just have panzer/fops levels in the middle - not lvl 0 like at the moment.
  8. If we have test server up, Im free to test whatever needed today if you want any help
  9. team_maxAirstrikes[or other_maxVariants] - The maximum number of airstrikes a team can have at once. 0 disables them altogether, while any higher number is the max amount. Thats from my olf jaymod documentation, dont think its any different in ETL or other mods. Is there possibility to cap fieldop and soldier? Maybe instead of max level, we have lvl2 max?
  10. Ctrz

    Can't come back

    I suggest to make fresh install. If you have different drive as local - install it there. I have both vanilla and ETL launcher installed on D:/ launcher copied on desktop. Also download files manually might help - if you dont find place to do that, I can maybe zip my folders and send them to you if that helps. Yoink me in discord later tonight or friday/saturday and let see Im using laptop from win7 times, so age should not be issue here.
  11. Friday or saturday sounds fine by me. Sunday is fathersday, so thats occupied for stuff and F1
  12. It can be devastating in close quarters maps or spammy ones (spawn as allied panzer in supply depot and get 2-3 shots done, selfkill and respawn with full bar and go again). But I agree that it is not so much of an issue like arty or strikes are. Strikes even less so, because they last short time and very few know how to aim them 100% correctly. But for me, mortar is second biggest issue - for example in caen or snatch it can be really game destroying.
  13. Yeap. Same with mortar cooldown also if possible.
  14. ' I suspect they are trying to escape via digging themselves out
  15. I had that partial disconnect yesterday. But what can we do :-/
  16. One of the most fun event ! nice!
  17. Wow. what the hell I used URL shortener for it and maybe that f*cked it up No idea about the croatian road video as Ive never seen it in my life. Timer should be here with long URL - https://www.timeanddate.com/countdown/generic?iso=20191101T20&p0=242&font=cursive
  18. Ok. I just noticed only 3 people gave any opinion of the matter and thats awfully quiet. But lets wait then ..
  19. TIMER to event IP FOR COPY : 37.187.79.49:27970
  20. Quo vadis? @Jessica @Matu @Charlie
  21. Well yea. Ive seen servers where engis HP has been buffed and then I see riflenade warriors and smg guys with extra ammo. So yeah, it depends on too many different variables...
  22. Well, medics high HP should help when hes in battle with needle and reviving people. Medics also start with less ammo. It might be out of balance in some cases, but Ive recently also seen hours of plays in server in a 12 player team with 2 heavy wep, 2 fops, 1 covert, 4 engis and 3 medis which seem fine .. But I agree to make HP equal when medpacks metric loads fast and you can heal yourself pretty fast..
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