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Ctrz

Clan Member
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Everything posted by Ctrz

  1. Some new and improved version of Goldrush
  2. Ctrz

    Merry Christmas!

    Have a jolly holidays
  3. I know that there is even a version where Axis get spawnpoint near truckway ammo/health when truck is moving. Should look that up .. With lift and balcony - yes. What do you mean as core map? technically there should be no issue with removing it - its just a matter of "politics"
  4. Well the concern for me with regular goldrush at the moment is that there is some fun at the beginning of map. And latter part its just allies on bridge and axis on bank and some adventures guys in between.
  5. https://et.trackbase.net/map/360/ for example
  6. Hey. Could we drop both goldrushes that we have currently (as they are pretty much "bridge defending simulators" for allies (as there is so limited access into bank) and maybe change map to supergoldrush? It has more ways to enter and also more places to be in the map? Get some refreshment going on ..
  7. I love it, but its aimers map and doesnt get voted almost never.
  8. Yea. Sounds are good, but im afraid it can be spamfest at times. Especially when no member or admin is nearby.
  9. All good for me. I dont mind them in normal server as holidayspirit is a fun thing.
  10. All I asked was to open up for discussion and maybe give it a try, but okay - lets continue everything as it is.
  11. I didnt ask any maps. I asked/suggested to go for map rotation instead of voting, because sometimes a map gets chosen that causes 75% of server population to leave. @Jessica was also onboard with that idea and Im not sure what can be more priority than people leaving server? But okay - im not pushing you around and stop asking things.
  12. I guess one can grow old waiting on promised responses.
  13. Replies are one thing. People asking it in server is another. I read DMXJ proposal pretty early - it had like 4-5 likes from members and guests - that stacks interest also I think? Ive seen new member applications with less feedback and map changes, rules changes etc - I understood that if people are not against it, we count them in as the ones who agree? I dont think skin and some map changes can or could crash something - if it have, then something is very fundamentally wrong here. We have added new maps anyway - they did not crash anything and we didnt have any fear in adding them. I would suggest - lets make POLL - how many people would like XMAS stuff (different levels of it), how many would not like and how many could not care less. For me, first snow mate. WIth kids - its fun. With 4WD car - its fun. For cross country fan - its fun. We have very versatile times in server (for example some weekday midday can have 8ppl vs 8ppl and then saturday its almost bot-fest) but thats nature of the timing. New games, xmas and holiday seasons, exams - I agree with what you are saying. New maps are fun and we should encourage people to play and learn them. I think yesteday I saw first time allied winning D-kirchen map with like 5min remaining. Thats a big development forward considering first few times allies didnt even reach flag or tunnels. If im honest, I hear more complaints about goldrush or fueldump coming up than Northpole for example.
  14. I dont know. I dont personally believe in permanent mute. If they get so annoying then short term ban would be better. I think if you swap etkey, then -1 level also goes?
  15. Showing negative or start everyone from (lets say for example) 25. Some goes above and some go below.
  16. I understand that. But I can only see SR ﹥ 0.00 . Would be more helpful to see if player is for example -0.04SR overall or -27.04 .
  17. I guess we call it crash when our client crashes out ..
  18. Yea. Ive seen it. In past, I have joined game - map ends in 3 sec, I don nothing and gain 0.03. Then other map I also play and my team win and i get - SR from that. Just that those 0.00 players dont say anything to me when we try to see if teams are even or not (if we regard SR as the measuring tool) because one can be -0.01 and other one -6.22. There lies big difference if you compare them. Bigger SR usually says for me, that player knows the game, the map and has some good skills (in shooting, in engineerin, in obj stealing/defending - whatever) because you cannot have positive and good (lets say above 10?) SR when you are simply carried around by a strong team. Its a good analytical tool and makes some sense but not when we dont see full values of all participants.
  19. Good to know now! But can that SR value start from lets say 100? Right now I guess i have -SR but as we show 0.00 I don't know how many maps do I have to play to get it above 0.00 and have some value. Also - do all 0.00 SR gets counted in !shufflesr command the same way or does that command actually see the negative values also?
  20. I think recruiters could/should enable levels and statuses everywhere? they have the best overview who is doing what. Maybe we could/should now require new members/tryouts to join discord also as it is good communication channel? Personal rooms - dont bother me. Whoever has those may just use them as they wish.
  21. Just asking .. can we see in logs where multiple players use /reconnect command in server? That could hint that *stutter bug* @Mister J was describing.
  22. You cant forget that there are people who play for frags or just for fun. And for them, kills do mean something.
  23. Would add 1-2s delay to selfkill. Ive seen plenty of times people selfkill when they see panzer shooting on them or enemy is chasing them and almost killed. And there is no spawntime near them. Sadly.
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