Jump to content

Ctrz

Clan Member
  • Posts

    1,941
  • Joined

  • Last visited

  • Days Won

    85

Everything posted by Ctrz

  1. Minas also still have axis 16s and allies 12s spawntime.. even tho axis is attacking :/
  2. Hey. We love them! Keep an eye suggestion topics pop out from time to time. If i see next one, I try to tag you or maybe mr @Charlie will remember that you wanted to make some suggestions.
  3. Just one rotation day maybe? i just dont know how hard is that to set up? I dont even think that majority of people are voting. Usually when there is like 25people in server, then best map gets 21 votes, next one 18 .. but thats total of 13 people votes.. or even same people votes combined. :-/
  4. I can try your config but dont think that will cause it? I know Mini used regular ET and ETL launcher and still got the same issues.
  5. Using regular launcher aswell. Deleting all pk3 in legacy folder didnt help.
  6. Hey. Could we turn voting for maps for some time and give regular rotation a go? Or make rotation a thing when new maps come? There are plenty of maps added but mainly I see the same ones over and over again.
  7. I agree totally. I dont think changes are needed and most of the time im suprised that people over 10-15 teamkills are still continuing and are not kicked by teammates Well there is a lesson learned I guess? There are people who do this for a reason (trolling for example) and people who somehow dont see arty there and walks into it. Also sometimes the logic of attack pattern is so different (like for example in fuel dump where allied fops puts arty on broken main door and teamkills with it..). If you see that someone is "pressing all charges" then wisest thing is to give up on them and on that plan and do something else. I know that mines are also big headache when engineer put them down to defend but teammates are agressive and run over them and get killed. Also you can talk to that person and explain what is your concept behind that arty, but dont hope too much. We have been talking years in supply for allies not to drive truck indoors but every time someone does this and feels accomplished but actually makes life for axis easier.
  8. And got issue again. Game just went diagonal and couldnt move or shoot or see scores. Console was okay. Same problem like I posted video before. Server ping is fine.
  9. The short amount of time I spent there was not compromised by any issues.
  10. I dont call it a big issue, but we dominated Grush map as axis and all of us got -0.25 or more SR . Why?
  11. Disconnected. Couldnt move or aim. Version ET 2.60b My network working well, no lag there. Now when resizing game, got CL_PareServermessage: illegible server message 16 Error Not able to get tracer info as it closes itself in the 9-10 row Ping shows 52. I'll keep that thing open until next problem and try to see if any number changes there.
  12. You earned like a full bottle of Metaxa for all that work, boss
  13. Console is not opening for them as i wrote so opening console to do some magic just cannot be done..
  14. Hey smart guys. Some guys in server (yoshy, bobika..) has issues that they cannot open console during game. Running launcher on admin dont help. Also copying config in etlegacy folder does nothing. Cannot even do /bind X toggleconsole as it does not help. @Spyhawk and others - got any ideas? @yoshy - notification to you.
  15. Hey, it seems for me right now that if axis dont get every object with 1-2min, then they run out of time without having a chance to win. I dont know how long the base time right now is (that gets added 5min for every major obj complete) but I think we could add some 8-10 min there. Compared to goldrush or fuel dump or other maps - the pace is so different. Also got complained that Minas time is also short - Im no specialist there so maybe look into that also .. ?
  16. Ctrz

    v54 v54

    Welcome home brother .
  17. Maybe autokick if teamdamage/kills exceeds set amount..? I think there is more teambleeding with mines, nades, rnades, panzer, mortar than with smg ..
  18. Are we gonna list somewhere things you like to do? if you say so, then it must be so. Ive seen some improvement but yet some way to go when we have logical system for people to know what to do, when teams are uneven in numbers or by skill. -- but it seems my orignal point were overlooked so I find now 0 point to even continue this conversation.
  19. All good My original idea was to make "uneven teams" notification ingame bit more obvious.
  20. It is working, but I wouldnt just rely on it and do noghint because it only balances out the playernumbers. If it would balance out so that teams SR or some rating would be equal - I would trust this more. Nowadays, we just throw around the last person who joined. Mini, i love your reasoning and fully agree. Hope to live long enough to see a day when its not a rare coincidence but a trend. -- I know we all would love nice and working automatic solutions, but since this system still has its learning curve (some people dont have SR value, some have way too high or low to their actual skill level etc) we should be a good host and try to make playing enjoyable to our guests and ourselves also. Nothing wrong with also swapping with someone etc.
  21. good observation. but I can still name some members, who join and even out teams very well and (hopefully) do that with joy. I can figure that the message CAN go unseen if you pay attention to something else ingame at that time, but not always. Maybe we could better the situation by making sound if teams are uneven or notice bit better. I dont think we should do fast and automatic evener - we still do have some sort of responsibility . One of the biggest concern for me are the beginning of maps. Teams are usually uneven in numbers (because usually losing team loses 2-4 players) and there are usually at least 1-2 AFK beginning of map once in every five maps. That also makes teams uneven and unbalances map. Maybe bit longer warmup time? Maybe shuffle at the beginning of every map? Dont know.. what are your ideas?
  22. yea, thats all good. posted it before server issues came apparent
×
×
  • Create New...