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Ctrz

Clan Member
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Posts posted by Ctrz

  1. 4 hours ago, Poyer said:

    Besides: I've got some suggestions for new maps as well. Don't know if you appreciate them and I don't know if this is the right topic to post them, but: Subway and Castle Attack would be nice additions to the maps :).

    Hey.

    We love them! :) Keep an eye suggestion topics pop out from time to time. If i see next one, I try to tag you or maybe mr @Charlie will remember that you wanted to make some suggestions.

    :drinks:

  2. 3 hours ago, Jaime said:

    IMO lets do one day in week (or just few hours in that day) with new maps rotation. In this time there will be map rotation instead of voting.

    Just one rotation day maybe? i just dont know how hard is that to set up? I dont even think that majority of people are voting. Usually when there is like 25people in server, then best map gets 21 votes, next one 18 .. but thats total of 13 people votes.. or even same people votes combined. :-/ 

  3. 1 hour ago, Boosted said:

    TBH, the current System works fine as it is, imo it doesnt need adjustment.

    Before this Option wasnt enabled and ppl got TK'ed like mad at times without anything to happen.

    If its gets deactivated or set to higher numbers similar things might happen.

     

    Just my Opinion.

    I agree totally. I dont think changes are needed and most of the time im suprised that people over 10-15 teamkills are still continuing and are not kicked by teammates :D 

    2 hours ago, kujaw said:

    How did I teamkill? Artillery, as Allied Fops, when we broke door to the gold, I was firing artillery on the area where Axis can get out of their spawn directly to the gold. And damn... same teammate was constantly walking to this artillery, every time giving me complaint..

    Well there is a lesson learned I guess? There are people who do this for a reason (trolling for example) and people who somehow dont see arty there and walks into it. Also sometimes the logic of attack pattern is so different (like for example in fuel dump where allied fops puts arty on broken main door and teamkills with it..). If you see that someone is "pressing all charges" then wisest thing is to give up on them and on that plan and do something else. :) I know that mines are also big headache when engineer put them down to defend but teammates are agressive and run over them and get killed.

    Also you can talk to that person and explain what is your concept behind that arty, but dont hope too much. We have been talking years in supply for allies not to drive truck indoors but every time someone does this and feels accomplished but actually makes life for axis easier.

     

    • Like 1
  4. 23 hours ago, MrMuppet said:

    Please post any connection issues from tonight relating to the ones mention prior including the time and time zone of issue. 

    And got issue again. Game just went diagonal and couldnt move or shoot or see scores. Console was okay. Same problem like I posted video before. Server ping is fine.

  5. 7 hours ago, MrMuppet said:

    If you suffer from any of the above issues then please provide as much information as possible regarding what was happening at the time, both in game and your network wise, client version (open console and check version on right hand side) this information may help the developers regarding their build and TM regarding our infrastructure.

    @Spyhawk 

     

    Disconnected. Couldnt move or aim.

    Version ET 2.60b

    My network working well, no lag there.

    Now when resizing game, got CL_PareServermessage: illegible server message 16 Error

    Not able to get tracer info as it closes itself in the 9-10 row

    Ping shows 52. I'll keep that thing open until next problem and try to see if any number changes there.

  6. 24 minutes ago, Eagle_cz said:

    ok, we done a lot of things today ... all the versions were removed back to version we have during the summer ... meanwhile we're working on 999 issue which is probably NOT connected with ET:L ... we will keep u posted ... thanks for patience and all the support! ...right now server looks ok so hopefully we will be able to keep it :)

    You earned like a full bottle of Metaxa for all that work, boss :D 

    • Haha 1
  7. Hey,

    it seems for me right now that if axis dont get every object with 1-2min, then they run out of time without having a chance to win. I dont know how long the base time right now is (that gets added 5min for every major obj complete) but I think we could add some 8-10 min there.

    Compared to goldrush or fuel dump or other maps - the pace is so different.

    Also got complained that Minas time is also short - Im no specialist there so maybe look into that also .. ?

     

    • Like 2
  8. On 9/20/2019 at 2:18 PM, Bystry said:

    It's kinda what he does or likes to do, if you haven't noticed yet :D 

    Are we gonna list somewhere things you like to do?

     

    On 9/20/2019 at 12:15 PM, Matu said:

    Lately i have putted some extra time and attention to shit talkers,hackers,eveners,trials,crashes and other things.In my opinion we have the best times ever what goes to even/evening teams.

    if you say so, then it must be so. Ive seen some improvement but yet some way to go when we have logical system for people to know what to do, when teams are uneven in numbers or by skill. 

    --

    but it seems my orignal point were overlooked so I find now 0 point to even continue this conversation.

  9. 8 hours ago, Eagle_cz said:

    well, i will try to stay 'polite' and focused on main topic ... True is that many players playing just for fun. Same with members. We have a lot of rules, best practises and so and some kind of hierarchy... Mostly we all arguring and telling to others what is correct and what is not but not so many members tried to think about what they can do more for the community. This is one part of the strory. You will enjoy the game when your team will win or you will enjoy the game becouse you playing that ? This is game, game for fun. Let's start from each other. Any kind of rules, penalities, or messages will not solve main problem. We need listen, talk to each other, think and respect each other.  That''s all. So no, not from me, any other script or rules that will force somehow to swap or balance based on SR, XP or whatever will not work and I will not implement that kind of script. Hopefully it's clear now. And yes, I fully understand to  Seto's speech ... But my opinion is different.... peace! ...just my 2 cents...

    All good :) My original idea was to make "uneven teams" notification ingame bit more obvious.

  10. 2 hours ago, Matu said:

    ....and i think our rules of evening is bit outdated becouse we didnt had working autobalance back then and so crowded server.

    It is working, but I wouldnt just rely on it and do noghint because it only balances out the playernumbers. If it would balance out so that teams SR or some rating would be equal - I would trust this more. Nowadays, we just throw around the last person who joined.

     

    2 hours ago, MiniMuppet said:

    You should swap based on your skill and whether you think you will make a difference to the other team. You don't need to move every time teams are uneven. However if you were in a stronger team i would expect to see you move teams or ask a stronger play to move.

    Mini, i love your reasoning and fully agree. Hope to live long enough to see a day when its not a rare coincidence but a trend.

    --

    I know we all would love nice and working automatic solutions, but since this system still has its learning curve (some people dont have SR value, some have way too high or low to their actual skill level etc) we should be a good host and try to make playing enjoyable to our guests and ourselves also. Nothing wrong with also swapping with someone etc. 

     

  11. 4 hours ago, oliveira pt said:

    my own opinion is every clan member knows the rules sense the trial but it seem they forgett after the trial passes dunno why

    good observation. but I can still name some members, who join and even out teams very well and (hopefully) do that with joy.

    I can figure that the message CAN go unseen if you pay attention to something else ingame at that time, but not always. Maybe we could better the situation by making sound if teams are uneven or notice bit better. I dont think we should do fast and automatic evener - we still do have some sort of responsibility :) . One of the biggest concern for me are the beginning of maps. Teams are usually uneven in numbers (because usually losing team loses 2-4 players) and there are usually at least 1-2 AFK beginning of map once in every five maps. That also makes teams uneven and unbalances map. Maybe bit longer warmup time? Maybe shuffle at the beginning of every map? Dont know.. what are your ideas?

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